Common categories of VR devices

Common categories of VR devices

We can see that the VR hardware configuration sales market in 2020 is very prosperous. So, some of you want to know what kind of VR devices are there? So let me explain that to you.

Generally speaking, the current common VR devices on the market can be divided into three categories.

The first category is the cell phone case. This is an informal, low-cost VR experience solution.

These simple VR glasses can be plugged into a phone to watch a MOVIE in 3D. The general price is in dozens of yuan to several hundred yuan. Of course, those boxes with better quality, stronger experience, and better materials will be more expensive. It belongs to the low-cost experience plan that appeared at the very beginning of the development of the VR industry. For example, one of the representatives of this device is Google CardBoard. It's just a piece of cardboard that you cut up and put together when you get home. Of course, you can search for drawings on the Internet and make one yourself out of cardboard.

The second category is the VR all-in-one machines. It belongs to the slightly more advanced category of VR products.

An all-in-one is a head-mounted VR device that has a separate processor and also supports HDMI typing. We can think of it simply as: an all-in-one phone is a combination of a cell phone and a cell phone box. Instead of relying on all the input and output devices like computers and mobile phones, it can watch movies in 3D. It is very convenient to carry, there is no need to worry about going out and vacation travel become a nuisance. It is also not bound by the space to move. And they're all equipped with batteries, so you don't have to worry about battery life.

But it's not perfect. The general all-in-one machine is 3DOF, that is to say, can only detect the front and back of the head left and right movement, but can not detect the top of the head and human body generated deviation. So many games are impossible to play. Severe dizziness occurs when the eyes are out of sync with the body.

The third category is the external VR head display. It belongs to a relatively professional high-end VR product.

This kind of equipment has a separate display screen, cumbersome commodity structure, high technology content. Need to be connected to a higher equipped computer to experience. The price is also quite expensive. Because of technical limitations at this stage, it is not possible to get rid of the data line. Therefore, wearing a head display to experience VR games should pay attention to safety. Prevent injury by falling over the data line.

But if users love VR games, such head-mounted VR devices are the first choice for core gamers. Due to the superior performance of this type of equipment, it ensures the same efficiency and quality of the picture, can produce an unparalleled sense of immersion.

At present, there are HTCVive, Oculus, and other famous brands of head-mounted VR equipment on the market. However, the overall consideration is not easy to carry, and the floor space is relatively large, so so far has not been able to spread quickly among individual users.

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